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Abstract #0538

Transforming The Experience of Having MRI Using Virtual Reality

Kun Qian1, Tomoki Arichi1, Jonathan Eden2, Sofia Dall'Orso2, Rui Pedro A G Teixeira3, Kawal Rhode3, Mark Neil4, Etienne Burdet2, A David Edwards1, and Jo V Hajnal1
1Centre for the Developing Brain, School of Biomedical Engineering and Imaging Sciences, King's College London, London, United Kingdom, 2Department of Bioengineering, Imperial College London, London, United Kingdom, 3School of Biomedical Engineering and Imaging Sciences, King's College London, London, United Kingdom, 4Department of Physics, Imperial College London, London, United Kingdom

Patients undergoing MRI often experience anxiety and sometimes distress prior to and during scanning. We have developed a non-intrusive MR compatible Virtual Reality (VR) system, providing a tailored immersive experience that the user can interact with and control using gaze tracking. Dedicated VR content has been created and tested on adults and children. A key feature is congruency between the VR world and physical sensations during MRI, including VR features corresponding to table motion and scanner noise/vibration. Results suggest the approach has huge clinical potential, and it could represent a platform for conducting a new generation of “natural” fMRI experiments.

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